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Command and conquer renegade
Command and conquer renegade






  1. Command and conquer renegade Patch#
  2. Command and conquer renegade series#

Hollywood voice talent! A cel-shaded art style right off the heels of Wind Waker! Like, this was very much their big cornerstone game. However, their biggest tentpole for that year was a first person shooter based on a beloved Belgian comic book. The latter is a cult classic, a genre mashup, and indirectly responsible for one of the funnier video game vaporware boondoggles to continue to (not) exist. The former is a deeply influential, oft-celebrated revival of Jordan Mechner’s Apple II original. Time Played: Slightly more than two hoursīetween Prince of Persia: The Sands of Time and Beyond Good and Evil, Ubisoft’s holiday lineup for 2003 had some certified bangers. XIII Would consider playing Final Fantasy XIII instead.

command and conquer renegade

Meanwhile Red Alert 2 is borderline impossible to run on modern systems without significant troubleshooting. More importantly, it’s somehow the one game in that Command and Conquer collection I bought on Origin that works as advertised out of the box without any finaglery whatsoever. Renegade is probably “a hidden gem,” which is my roundabout and slightly condescending way to say that it’s weird in a way I’m into and far too functional to be a truly dubious FPS. I think “Intriguing and novel” is probably the thing I’d say about this one. The right one of those two games probably won out in the end, and I wasn’t about to pop into a 19-year-old game’s multiplayer servers, but hey it certainly sounds intriguing and novel. It’s not dissimilar from Battlefield 1942 (which came out six months later) in its attempts to recreate large scale battles with bespoke, class-based multiplayer and a heavy emphasis on vehicles. It seems like a lot of the nostalgic fondness that *does* exist for Renegade has to do with its multiplayer. It's like you're on the ground floor of a C&C game! Truly novel. I was expecting far less from Command and Conquer renegade, but to my surprise it’s probably Too Good for This Wheel, despite the lack of nostalgic reverence. However, I cannot say I had anything less than a perfectly pleasant time. Sure, The AI is, uh, quite dumb and the story is, uh, quite dumb. The shooting is serviceable, the movement is serviceable, and the general speed is snappy *enough*. Have you ever wondered what the inside of a Hand of Nod looks like? Renegade has you covered! Outside of vehicle hijinks, it’s probably *the thing* this game has going for it. There is a concerted effort to make each mission (which are all 20-40ish minutes long) very much go off like you were on the ground floor of a Command and Conquer match. While it’s a pretty linear, point a to b sort of thing, the thing that distinguishes it, and the thing that I’m very into, is the sense of scale.

Command and conquer renegade series#

The campaign for Renegade puts you in the shoes of one of the original game’s eponymous commando units, voiced by series composer Frank Klepaki. I think it might be rad? It’s not dubious, at the very least. It’s absolutely a weird curiosity, a fuckin’ platypus of a game that has mostly been relegated to the spinoff pile.

command and conquer renegade

I am, however, going to tell you that Command and Conquer Renegade is accomplishing exactly what it sets out to do, which is to have someone go “what if you were like, a little commando dude on a RTS map” and execute upon that premise with precision.

command and conquer renegade

I am not going to sit here, typing on my Corsair Cherry MX Brown Mechanical Keyboard With Stupid Glowy Gamer Lights Far Too Late At Night, and tell you that Command and Conquer Renegade is an amazing FPS.

Command and conquer renegade Patch#

Troubleshooting: Fun fact, all of the fan patch improvements are straight up just INCLUDED in the version of Renegade available on Origin. Command and Conquer: Renegade Also hey surprise the soundtrack to a Westwood-era C&C game is very good








Command and conquer renegade